Users will learn how to pick mushrooms without poisoning themselves and at the same time “Have Fung”
“Pharmacies in France have the monopoly over distribution of any medication and potentially poisonous substances,” said Yann Froger, Managing Director of EON Reality Laval. “As part of their state mandated responsibilities, they are trained and required to provide a service for the identification of mushrooms that you bring to them for scrutiny. Have Fung will assist them in their aim to educate the public.”
EON Reality created Have Fung, an interactive Augmented Reality app that educates pharmacists and the public about the safety of various mushrooms. Users can investigate the characteristics and edibility of twenty-four different mushrooms; fifteen edible and nine poisonous. Audio descriptions act like as a tour guide, pointing out the characteristics of each mushroom.
After learning about each mushroom and understanding their characteristics, users are quizzed and must quickly identify mushrooms, putting the edible ones into a basket and leaving the poisonous ones to rot. At the end of the quiz, a summary shows the final score and categorizes the user as an “informed picker”, “mushroom expert”, or “mushroom addict”.
Sebastien Goisbeault, a student from ESIEA, an engineering school specializing in Technology and Electronics in Laval, France, was the main creator of the “Have Fung” application.
“During my last years of studying I have specialized in health and Virtual Reality and ‘Have Fung’ combines my two focus areas,” said Mr. Goisbeault. “My six months end-of-study internship at EON Reality gave me a whole new understanding of what Augmented Reality will mean in our daily lives in the future.”
Watch the video of Have Fung in action here.
About EON Reality
EON Reality is the world leader in Virtual Reality (VR) and Augmented Reality (AR) based knowledge transfer for industry, education, and edutainment. EON Reality’s success is tied to its belief that knowledge is a human right and should be available, accessible, and affordable for every human on the planet. To carry this out, EON Reality, since 1999, has developed the de-facto standard for Augmented Reality and Virtual Reality based knowledge transfer software that supports devices from mobile phones to large immersive domes. EON Reality’s global app development network, with twenty-two locations worldwide, has created the world’s leading AR/VR library for knowledge transfer with over 7,000 applications. Over 36 million people worldwide have downloaded these applications. For further information, visit www.eonreality.com.