EON Reality Inaugurates Edutainment Hub In The Virtual Reality Capital Of Laval, France On November 3rd And 4th

EON Reality SAS to create focus on the creation of Edutainment content, and participate in the ground breaking Virtual Reality research taking place in Laval

LAVAL, FR, November 3, 2014 – EON Reality Inc., the world leader in Virtual Reality based knowledge transfer for industry, education, and edutainment, will inaugurate EON Reality SAS, EON’s first Edutainment Hub, in the Virtual Reality hotbed of Laval, France. EON Reality SAS will be a key participant in the region’s growing Virtual Reality ecosystem and will collaborate extensively with Arts et Metiers ParisTech to further the understanding and development of Virtual Reality technology.


Mats Johansson, CEO of EON Reality, and Dan Lejerskar, Chairman of EON Reality, demonstrate the Ibench.

Laval’s rich history of Virtual Reality innovation is a perfect match for EON Reality’s world leading knowledge transfer software and global development network.  Laval’s Virtual and Augmented Reality innovations include: hosting Laval Virtual since 1999, housing academic institutions, such as Arts et Metiers ParisTech à Laval, that offer advanced degrees and programs in Virtual Reality, and with R&D facilities such as the “Présence & Innovation” Lab at LAMPA. Tapping into this knowledge base will help EON Reality grow not only its own technological footprint but also help develop ideas that improve the global Virtual Reality ecosystem.

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Yann Froger, Managing Director of EON Reality SAS, is interviewed by the media.

“We are thrilled to inaugurate our facilities in Laval, this new hub is the confirmation of EON Reality’s will to make VR/AR technology and solutions available for more users in more ways, especially in education and entertainment,” said Yann Froger, Managing Director of EON Reality SAS. “With Laval’s position as a global focal point for Virtual Reality and EON Reality’s world leading VR knowledge transfer software, we are definitely in the right place and at the right time.”


Mats Johansson explains the Icube Mobile to guests

Capturing the imagination of youth and awakening their curiosity to learn is a major struggle for educators around the world. With distractions at every turn, its harder and harder to get children interested about learning and understanding the world around them. Through Edutainment experiences, EON Reality is creating fun ways for children to learn and the content and ideas created at EON’s Laval office, as EON Reality’s first Edutainment Hub, will change how children are entertained and educated worldwide.


The glowing mirrored entryway to EON Reality SAS’ showroom.

“Edutainment and Virtual Reality have a great potential to change the way we view education and how our children learn,” said Dan Lejerskar, Chairman of EON Reality. “Building on the EON Experience Portal, the world’s largest VR library for learning, and the innovative Virtual Reality research being done in Laval, EON Reality SAS will help our network deliver cutting edge edutainment and educational experiences for millions of our users worldwide.”

“Our partnership with Laval and its burgeoning Virtual Reality community is going to greatly benefit both EON Reality and Laval,” said Mats Johansson, CEO and President of EON Reality. “We have an excellent opportunity to work closely with Laval Virtual, Arts et Metiers ParisTech, and other regional Virtual Reality companies to create awe inspiring applications and experiences. EON Reality SAS is an excellent addition to EON Reality’s world leading global VR/AR development network.”

EON Reality SAS opens its doors on November 3rd and 4th. For more details about the inauguration, please visit: https://www.eonreality.com/events/eon-reality-sas-inauguration-laval-france/

About EON Reality
EON Reality, Inc. is the world leader in Virtual Reality based knowledge transfer for industry, education, and edutainment. EON Reality provides state-of-the-art 3D display technology for immersive and stereoscopic viewing, from portable tablet PCs and glass free stereo display systems to curved-screen and immersive rooms consisting of multi-channel projection walls. The technology foundation for developing interactive digital content includes importing the most common 3D animation formats into EON’s authoring software and creating modules and applications that can be viewed on various display systems. EON’s technology solutions enable all organizations to more effectively visually communicate, collaborate and accelerate knowledge transfer. For further information, visit www.eonreality.com.

2014-11-04T02:55:01+00:00