From the classroom to the ballpark, EON Reality wants to make VR accessible

EON Reality’s CES 2016 demonstration starts in a cave with a screen fit for a theater. By the end, the company is showing off virtual worlds built for displays that fit in your pocket. It’s all part of the company’s plan to make virtual reality a scalable and universal experience.

With data pulled from Major League Baseball, the company is able to use the simulator to create a wealth of scenarios. Every part of the experience is programmable, thanks in part because of MLB’s decision to embrace advanced statistics.

The first step you take into the world of EON Sports VR—a branch of the larger EON Reality—is into the batter’s box. It’s a blown-up version of the company’s Project OPS, a simulation that allows batters to get in reps while staring down a virtual pitcher.

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2016-01-27T16:54:36+00:00