Augmented Reality (AR) and Virtual Reality (VR) left a lasting impression when guests from 38+ countries and six continents came together and experienced this life-changing technology at EON Experience Fest 2016.
A McKinsey report on Education to Employment, highlighted a paradox of two global crises – high youth unemployment rate and shortage of workforce with critical job skills.
The Power of Virtual Reality Technology Supporting K-12, CTE, and STEM at the California School for the Deaf
Education has progressed over the years, especially in new technology being used by students and teachers.
Immersive Entertainment Using Virtual Reality, Augmented Reality, and 360 Video Explained at Digital Hollywood 2015
Virtual Reality, Augmented Reality, and 360 Video are inspiring companies to create the ultimate immersive experience for users of the “Out of Home” market.
Asia Pacific Tech Innovation Summit, Singapore: Virtual Reality, trending solutions in healthcare, and more!
Merck Sharp and Dohme selected EON Reality as a partner to showcase its VR based knowledge transfer technologies for the Asia Pacific Tech Innovation Summit 2015.
“The Strike Zone awareness simulation is unparalleled in baseball today,” said Giambi.
The EON Idome offers an immersive, 3D experience for up to 24 people. Blended high resolution cinematography together with interactive 3D elements creates compelling, inspiring, and fun edutainment experiences.
Brendan Reilly, CEO, EON Sports VR, presented at the On Deck Sports and Technology Conference on September 22nd at the Bohemian National Hall in New York. Brendan Reilly on stage at the On Deck Sports and Technology Conference.
EON Reality’s Chairman Dan Lejerskar started off the VR After Dark event on September 15th at the University of Alberta in Edmonton as the Keynote Speaker.