EON_ENTREPRENEUR_SCHOOL3

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Criteria for Admission

WHAT IS THE EON ENTREPRENEUR SCHOOL?

Spanning from 10 to 12 months depending on the school’s location, an EON Entrepreneur School immerses students directly into a professional context through real world projects. This course is offered for free*.This approach promotes entrepreneurial thinking and knowledge. The problem solving mentality of Project Based Learning will help students be more innovative in their thinking and lead to students starting their own businesses upon finishing at the EON Entrepreneur School.

The EON Entrepreneur School teaches the skills needed to be successful in creating Virtual Reality and Augmented Reality content for industry and education. These skills will also enable students to work in architecture and product visualization, game creation, multimedia design, and broadcast media.

*Free at most locations; Other locations reimburse students for their tuition.

THE WORLD OF TOMORROW AWAITS

Today’s companies are looking for the next generation of talented professionals ready to make an impact with their passion, their talent, and their valuable knowledge. Gain yours by training with the leaders in Virtual Reality and Augmented Reality based knowledge transfer at an EON Entrepreneur School near you.

EON ENTREPRENEUR SCHOOL PROGRAM

4 Months

THEORY

Students will learn about AR and VR content creation, professional workflows, and project management across the entire AR and VR ecosystem.

7 Months

PROJECTS

Students will develop their entrepreneurial skills through supervised project based learning on real customer projects. At the end of the course, students will have a robust portfolio of work showing off their projects along with work for Fortune 500 clients.

VR Scripting Techniques

Stereoscopic Systems

AR / VR Mobile Applications

AR / VR Project Management

Tracking Systems and Digitalization

Natural Interfaces

AWARENESS SEMINARS

Want to learn more about the EON Entrepreneur School? Sign up for an Awareness Seminar to learn more about the Entrepreneur School program!

GLOBAL PRESENCE

MEET OUR MENTORS

Our faculty members are some of the most renowned experts of their industry. Whether you want to work in Industry, Education, or Entertainment, you’ll be learning from the best at an EON Entrepreneur School. Get to know them today.

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MATS JOHANSSON
CEO and President, EON Reality

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DAN LEJERSKAR
CHAIRMAN, EON Reality

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NILS ANDERSONN
CTO, EON Reality

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YANN FROGER
Managing Director, EON Reality SAS

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TIAGO MENDES
VP Content and Applications, EON Reality

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KEN SWAIN
Chairman, EON Reality, Ltd.

TEACHERS

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PALMER WILLIAMS
3D Modeling and Animation

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PETER BONANG
Programming

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JAYMIE TIMPERLEY
Programming – Mobile VR/AR

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STEVIE GIOVANNI
Programming

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MARK SWANTON
Programming

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RAJ KAUL
Programming – Mobile VR/AR

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MAX DEPONDT
Creative Workshop

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GARY SIKHOSANA
UI/UX Design

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MATTHEW TAYLOR
3D Modelling and Animation

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MARCIN KASICA
Training

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SHILPA SARVAIYA
Interactive Apps Development

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VINH-SANG TRI
SDK, Advanced Programming

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STEVE BOWDEN
Project Management

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TERENCE PETTIT
Programming Interactive Applications and Immersive Systems

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PETER ABERG
Programming Physics Behaviors

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DAVID PERET
Programming

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NAM HAI DANG
Project Management Systems

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LLOYD CHURCHES
Advanced Programming

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AMALIA SERBAN
Project Management

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CATHY COX
Digital Asset Creation Supervision

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YEUN CHUL CHOI
Programming

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MATTHIEU DAUTRICOURT
Project Management

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SOPHIA LI
Programming

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AUBREY JIMENEZ
Project Management

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CHRIS MCNEILL
3D Modelling and Animations

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ALISTAIR MOUNTAIN
Programming

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GARRETT ROBLES
Digital Sculpting

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ADAM BLADOWSKI
Interactive 3D Programming

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LAURENT DE LAROCHE
3D Modelling

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DAVID HUANG
Advanced Programming

STUDENT TESTIMONIALS

Hear what some of our recent graduates have to say about the EON Entrepreneur School program.

“I enjoyed the course because it has a wide range of the latest technologies that some schools may not have yet, such as Virtual Reality, stereoscopic projection, real-time simulation… students can run their tasks on some amazing devices provided by the School.”

Klaus Mendoza | Manchester Class of 2013

STUDENT PROJECTS

Edutainment

Work on the next generation of edutainment solutions that combine innovative entertainment concepts with the world’s leading AR and VR knowledge transfer software.

Industry

You will develop mission critical training applications for areas such as Energy, Medical, Industrial, and more.

Education

You will help to expand the world’s largest VR learning library, develop new virtual labs, lead pilot projects, and roll-out virtual 3D learning to 2000 classrooms in your region.

Sports

Help create engaging sports training applications for leading sports teams and organizations around the world.

WHO WE’RE LOOKING FOR

We are looking for energetic and enthusiastic individuals who have both a passion to succeed and a “can do” attitude. Individuals should have either academic or industry background in computer science, web development, game design, architecture, engineering, mathematics, physics, or similar fields. We are, however, open to consider those candidates for whom gaming and/or design are serious hobbies following a review of their creative portfolios.

Each school may have additional requirements. Please contact your local EON Entrepreneur School for more details.

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Criteria for Admission