This Christmas, 313@somerset Embarks on Being the First to Offer 3D Virtual Reality Gaming to Singapore’s Retail Scene

Singapore, 9 December 2014 – This Christmas, 313@somerset takes shoppers on a magical journey filled with wonder and gifts in the Nutcracker’s World with Singapore’s first 3D Virtual Reality game. The story of this Virtual Reality game takes inspiration from the Nutcracker’s tale and takes off from a gaming booth, the EON Reality Icube MobileTM, set up within 313@somerset’s Atrium between 5 to 21 December.

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EON Reality and JTB hosted Japanese Students from i-Media school at EON Office Singapore

SINGAPORE, 20 November 2014 – EON Reality and JTB hosted 60 Japanese students from i-Media school, Nigata Prefecture, Japan. Representatives from JTB include Sakai-san, Heya-san, Mr Choo and teachers.

It was the first time the students were introduced to Virtual Reality Technologies. The  program started with a presentation followed by a lunch session, office tour and hands on experience on various virtual reality technologies.

The experience was designed to introduce the value add of bringing in Virtual Reality for an effective, engaging and interactive learning experience.

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Manchester City Football Club is Taking a New Path in Training and Development Area Through Virtual Reality

MANCHESTER, United Kingdom, November 20, 2014 – EON Reality Inc., the world leader in Virtual Reality based knowledge transfer for industry, education, and edutainment, hosted a visit from Manchester City Football Club in order to help the team understand the full potential of Virtual Reality and interactive 3D and how it can create a positive impact in multiple areas of business and innovation within the Football Club.


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EON Reality and ITE Host Bendemeer Secondary School Students to Showcase the Impact of Virtual Reality Technology in Education

SINGAPORE, 18 September 2014 – EON Reality and ITE host Bendemeer Secondary School in a first of its kind, Virtual Reality experience for the Secondary School Students.

The delegation from Bendemeer Secondary School comprised of Mr. Ling Chow (Principal), Ms. Tan Ngee Tiong (Vice Principal), HOD’s, distinguished teachers and 60 students. The This experience was designed to reinforce the value add of bringing in Virtual Reality for an effective, engaging and interactive learning experience. Bendemeer Secondary School’s delegation consists of Mr. Ling Chow (Principal), Ms. Tan Ngee Tiong (Vice Principal), HOD’s, distinguished teachers and 60 students.

CROC’s Inaugural 3D Solution School Graduates Expand Project Capacity In CIS Countries

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EON Experience Seminar in Manchester in the Books

The intimate event in Manchester was attended by guests from around the world. The one day session explained EON Reality’s global strategy and how an Interactive Digital Center (IDC) Hub works.

Infocomm 2014 a success; EON Icube Mobile steals the show

EON Reality, together with Panasonic, attended the 2014 Infocomm show in Las Vegas this past week. Billed as the ultimate 3D immersive experience, the EON Icube Mobile was the talk of the show with a steady stream of visitors over the three day event. Approximately two thousand visitors experienced the Icube Mobile and many more looked on.

LA Harbor College Brings EON Reality’s Virtual Reality Solutions to Their Students

LA Harbor College held an open house on May, 19th 2014 to commemorate the opening of their Interactive Digital Center featuring an EON Icube. Attendees were treated to a presentation by Mats w. Johansson, EON Reality’s CEO and President, about EON Reality and how Virtual Reality is impacting training, education, and edutainment in the marketplace.

Augmented and Virtual Reality Market to Reach $1.06 Billion USD by 2018; EON Reality Highlighted as a Market Leader in Report

In a new report released by MarketsandMarkets, the Augmented and Virtual Reality market is expected to reach $1.06 billion by 2018. Rapid growth in the Augmented Reality is a large factor in the growth of the overall AR/VR market. By 2018, the Augmented Reality market is expected to reach $659.98 million and the Virtual Reality market is estimated to total $407.51 million. EON Reality is identified as a key market player and is one of the 22 VR/AR companies profiled in the report.

“Major key players in the augmented reality and virtual reality market are Total Immersion (U.S.), Qualcomm Inc. (U.S.), Metaio GmbH (Germany), Oculus VR, Inc. (U.S.), Vuzix Corporation (U.S.), and EON Reality, Inc. (U.S.),” stated MarketandMarkets.

Their reports state that by 2015 Augmented Reality will be widely used in education for “advanced learning and for teaching technologies.” The rapid growth of the Virtual and Augmented Reality market, according to MarketsandMarkets, is based in large part on computer hardware advances and improvements in internet connectivity. Key growth areas are Healthcare applications, consumer m-commerce, and markerless Augmented Reality.

EON Innovation Program Launched at the Co-Foundry in Singapore

EON Reality launched the EON Innovation Program at The Co-Foundry in Singapore to a group of interested entrepreneurs. Dan Lejerskar, Chairman of EON Reality, presented the Innovation Program and explained the 12-month incubation process for Virtual and Augmented Reality start ups.

Along with Mr. Lejerskar, key mentors Michael Yap, Chairman of EON Reality’s International Advisory Board, and Sridhar Sunkad, Managing Director of EON Reality Singapore, presented details of the Innovation Program and Michael Yap’s “Shakeout Methodology” to the assembled group.

For more information on the EON Innovation program please visit the program’s webpage and the press release.

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Dan Lejerskar explaining the 12-month
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Launch of the EON Innovation Program

The audience at the Co-Foundry